About MeI was previously a lead software engineer at Nickelodeon in Burbank on the Mobile Games Team, working on the Platform for Interactive Experiences (PIE). Before that, I I helped ship a game and have a patent! I aspire to use my experience as a software engineer to help other game developers do what they love better, faster, and easier. Accessibility is paramount. I am a generalist and can mentally map out complex systems with deep histories. I enjoy collaborating with other creatives to figure out what the best solution to a problem might be. Simple is often best, and the fastest code never runs. I am disinterested in virtual/augmented/mixed reality, machine learning/artificial intelligence, and blockchain/web3 applications. |
Isaac Steele University of Southern California Graduated: Major: Location: Contact: Résumé: here LinkedIn: here Personal Page: here |